Regiments is a Real-Time Tactics game set in Germany 1989. The Cold War has gone hot, and the inferno is raging. Lead your Regiment through the fires of conflict and the fog of war. Break through the lines, call in artillery, maneuver, feign retreats, stage defenses, counter-attack. Do not relent.
The game groups units into platoons, reducing the need to micromanage individual soldiers or vehicles. Players can issue commands to larger formations, allowing them to focus on high-level strategy rather than constant unit oversight. Reviewers have praised this approach, noting it makes the game more accessible without sacrificing depth.
Regiments challenges players to effectively coordinate infantry, tanks, artillery, and air support. The mechanics encourage combined arms tactics, with certain unit types excelling against others. The game handles support assets like off-map artillery and airstrikes through a call-in system, enabling players to focus on maneuver and positioning.
While more streamlined, the game still offers significant tactical depth. Players must carefully consider unit composition, deployment, and the timing of attacks and maneuvers to achieve victory. The phased structure, with 20-minute periods representing distinct battle stages, forces players to make tough decisions about resource allocation and force deployment.
Regiments introduces randomization to its missions and scenarios, preventing players from relying on scripted enemy behavior. This unpredictability, combined with customizable forces and multiple skirmish modes, enhances the game's replayability according to reviewers.
The game's controls and interface are intuitive and responsive, with quality-of-life features like the ability to quickly retreat units in trouble. Reviewers have appreciated the options to adjust difficulty and pace to suit individual preferences, as well as the overall polish and attention to detail in the presentation.