The World War began in August 1914. It is now March 1964, and war still wages on. The Russian October Revolution has taken place, but the Bolsheviks were crushed by the mad Baron Ugenberg. He plans to build a huge Russo-Mongolian empire that stretches from the Atlantic to Vladivostok, crushing any opposition in his wake.
Players can pick up new firearms as they progress through the game, which often serve as direct upgrades to their previous weapons. For instance, the basic machine pistol gets replaced by a more powerful assault rifle, and the standard sniper rifle is swapped out for a scoped assault rifle. This weapon progression system adds a sense of advancement and improvement as players move through the levels. The game also features a wide selection of different weapon types, including submachine guns, shotguns, rocket launchers, and more, allowing players to experiment and find their preferred loadout.
Reviewers commonly praise the game's more balanced combat compared to its predecessor. Unlike the original, where players frequently encountered frustratingly overpowered enemies that could easily one-shot them, the enemies in this version deal less damage, making the combat feel more fair. This encourages a run-and-gun style of gameplay rather than forcing players into frustrating stealth sections.
The game adopts a more linear level design approach compared to the original, which is noted to make the levels easier to progress through with a clearer sense of direction. While still allowing for some exploration and side objectives, this change contributes to the faster-paced, action-oriented gameplay.
Several reviews highlight the improved enemy AI, with enemies using more advanced tactics such as taking cover, throwing grenades, and flanking the player. This added layer of challenge and engagement forces players to be more aware of their surroundings and adapt their strategies accordingly.
The game includes several quality-of-life improvements that enhance the overall gameplay experience. The ability to carry all weapons at once, rather than being limited to a specific loadout, is praised for allowing more flexibility in how players approach combat situations. Additionally, the inclusion of more numerous and conveniently placed save points is seen as a positive change, reducing the frustration of having to replay long sections of the game.
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