Driven Out

by No Pest Productions, Jens Kolhammar

The Developer Says...

Beautiful 16 bit retro art style with fluid animations and deliberate combat. Read the enemy and act accordingly in this seamless world without any load screens.

Players Like...

❤ Combat Mechanics

The core gameplay revolves around a challenging combat system that requires precise timing and pattern recognition. Players can attack in three distinct directions - high, mid, and low - and must match their blocks to the incoming enemy attacks in the same three directions. Successfully blocking an attack opens up a small window for a powerful counterattack, known as a "parry." Mastering this timing-based block and parry system is essential, as even basic enemies can quickly overwhelm players if their defensive skills are lacking.

❤ Checkpoint System

A unique gameplay mechanic is the ability to place up to two checkpoints in each area. These checkpoints serve as respawn points if the player is defeated, but they come with a significant trade-off. Enemies can choose to attack and destroy these checkpoints, leaving players to restart from a much earlier point. Carefully managing the placement and protection of these checkpoints is crucial, as careless positioning can lead to frustrating backtracking.

❤ Difficulty and Progression

This game is renowned for its "souls-like" difficulty, with no character progression or power-ups to fall back on. Players must rely entirely on their mastery of the combat system to overcome the increasingly challenging enemies and bosses. Reviews praise the steep but rewarding learning curve, as players gradually improve their timing, reflexes, and pattern recognition abilities to overcome the game's formidable challenges.

❤ Emergent Gameplay

The limited move set and lack of character progression encourage players to experiment and find creative solutions to the game's obstacles. Reviews highlight emergent gameplay, such as using checkpoints as bait or discovering unique ways to defeat certain enemies, that emerge from the game's simple but deep combat mechanics.

❤ Replayability and Variation

While the core gameplay loop remains consistent, the game offers good replayability through its varied enemy and boss designs, as well as a "reverse mode" that presents players with slightly more challenging versions of the bosses. This, combined with the need to continually improve one's skills, motivates players to revisit the game and hone their abilities.

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